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https://w.atwiki.jp/bemanilyrics/pages/161.html
[RECKLESS RAVE] B4U(BEMANI FOR YOU MIX)Remixed by DJ YOSHITAKA with Michael a la mode Yeah Yeah Yeah Yeah I'm Michael a la mode Come say it with me now Are You Ready? Come oooooooooooon! Let's start this jam off right Let's have a party tonight 2 is the word for ya Let me hear ya'scream it out The music takes control Get hype get right come on now Don't stop let's rock Back from the past feel it in your soul now What I say is what I'm gonna do for ya bring the beat back here's a new groove for ya comin' straight like a bullet express Feel it it's IIDX Music flowin' hard we're goin' now Come with me I'm gonna show ya how now party all night like a bullet express II II II II IIDX! Come oooooooooooon! ☆II II II IIDX! I can! You can! We can! IIDX! D D D DDR! GF DM pop'n ☆repeat Yeah Yeah Yeah Yeah Would you like bemani? DMX KBM PPP Manbo Toy's 86.4 now What I say is what I'm gonna do for ya bring the beat back here's a new groove for ya comin' straight like a bullet express Feel it it's IIDX Music flowin' hard we're goin' now Come with me I'm gonna show ya how now party all night like a bullet express come say it with me now II II II II IIDX! Come oooooooooooon! II II II IIDX! I can! You can! We can! IIDX! e e e ee'MALL GF DM pop'n jubeat! ※最後の「jubeat!」は、ゲーム音源では隠し音に割り当てられている
https://w.atwiki.jp/vs900com/pages/14.html
Tokyo for Free Imperial Palace East Garden This is a garden adjoining the Imperial Palace and a museum. The garden of 210,000m2 first opened to the public in 1968. Here you can enjoy cherry blossoms and azaleas in spring, various rose in early summer and camellias in winter. Tokyo Metropolitan Government (TMG) Built in 1991, has an observatory on the 48th floor (243m high) which commands a panoramic view of metropolitan Tokyo. A number of sculptures are exhibited outside around the buildings. Museum of Future Science and Technology You can learn about science and scientific experiments, and use the library and mini theatre. Sumo Museum It is the official museum of the Sumo association. It houses more than 20,000 historical and memorial items of Sumo Wrestling, such as paintings, books and photos etc. Meguro Parasite logical Museum This is the only museum in the world on parasites. It exhibits various specimens, studies and photos f parasites. Ebisu Beer Museum Once only the brand name of a beer in Japan, Ebisu is now used as the town name because there was a beer factory here in the Meiji period, the predecessor of Sapporo Beer Compnay, currently one of the most popular beer brands in the country. Here you can learn about the history and technology of making beer. It also features a tasting lounge (with small charge). Currency Museum The museum was opened in 1985 by bank of Japan. It contains about 4,000 representative currency items and exhibits the history of Japanese yen. NHK Broadcast Museum This museum is owned by Japan Broadcast Corporation, featuring high-definition broadcast systems, earlier broadcast equipment, and experience studio, video showing room for older TV programs and a library. Amlux This is the showcase by Toyota Motor Corporation, featuring all range of vehicles as well as mini-theatre, products shop, test driving and technology exhibitions. Honda Welcome Plaza This is the showroom of Honda Corporation. Asimo, the world’s first bipedal humanoid robot, developed by Honda, will welcome you as a guide. You can enjoy exhbitions of new car models. Also featuring a mini-theatre and a product shop. TEPCO Electric Energy Museum You can learn about various ways of electricity is generated, the mechanism of electricity in daily lige through games, videos, interactive exhbitions and experiments etc. Sony building / Sony Style Exhibits new products, offering free-lending and trial, as well as free battery charging for Sony products. Panasonic Center It offers the game trial corner and broadband café lounge, as well as company’s new products. Back to Japan
https://w.atwiki.jp/cneko/
for ある程度、ループする回数等が決まっている場合に便利な制御構文。 whileと違い、親切にも変数の初期化、繰返し、インクリメント(デクリメント)までしてくれるありがたい関数。 さらに、()内の式は、決まっているようで決まっていない。 これはPerlだけかな? 使い方・用例 1. my $i; for ( $i = 0; $i = 10; $i ++ ) { ... } $i = 0;は、$iという変数を0にする処理をしています。 これは、ループの一番初めに初期化すると言うことです。 $i = 10;は、$iが10以上になるまで繰返すという意味です。 間違って$i = 10にしちゃったりしたら、もう大変。 $i ++ は、$iという変数の中身に1をプラスして代入するという意味です。 即ち、 2. $i = $i + 1; $i += 1; $i ++; これは全て同じ意味です。(処理速度に問題は有りますが…。) この場合、最後にセミコロン(;)はつけません。 つけるとエラーになります。 そして、もちろんfor文でも無限ループが出来ます。 無限ループの用例を少し…。 for (;;) { ... }//明らかに意図的にしてますよね。 for ($i = 0; $i = 10; $i ++) { ... } for ($i = 0; $i = 10; $i ++) { $i = 0 } for ($i = 0; $i = 10; $i --) { ... } これらは全て無限ループを引き起こします。 可能性はこの四つだけではありません。 やり方次第でいくらでも無限ループは生まれます。 是非気をつけてください…。 良く似た関数 foreach?, until?, while
https://w.atwiki.jp/mixture_for_users/pages/26.html
MIXTUREで初音ミク掲示板@JBBS 概要 使用ソフト 大まかな流れ 伴奏・仮メロディの作成 by MIXTURE メロディとボーカルの作成 by 初音ミク(VOCALOID2 Editer) AudacityでMIX 野望編MIXTUREでReMIX (注)作業の流れを説明するのが目的ですので、各種調整は殆どやってません。 MIXTUREで初音ミク 掲示板@JBBS 概要 MIXTUREでの初音ミクの使い方の一例を示す。 使用ソフト MIXTURE for Windows(無償版)(追加素材なし) 初音ミク Audacity(フリーのマルチトラック波形修正ソフト) 大まかな流れ MIXTUREで伴奏、仮メロディをつくる。SMF(.midファイル)(1)と伴奏のみのwavファイル(2)を作成。 初音ミクで(2)を読み込みメロディを修正しながらボーカルを仕上げる。ボーカルのwavファイルを出力する。(3) Audacityで(2)と(3)を合成する。 野望編 伴奏・仮メロディの作成 by MIXTURE 今回は短いので次の手順で行いました。 自分で適当にコードを振る。(|C|C|Dm G|C|にしました。)MIXTUREには「コード自動生成」機能があるのでそれを使うことも出来ます。 MIXTUREにはまた「コード素材」もあるので、前のコードに繋がるコード進行を貼り付ける方法もあります。 上記2つの方法に手で変更する事も出来るので、実際にはそれらの方法を混合して使うと思います。 適当に素材を貼る。EZアレンジと呼ばれる最大5パートからなる素材もあります。 今回は、フレーズ素材を適当に貼ってみました。(無償版だけでは100フレーズしかありませんが、素材集(2007年11月現在1~10まであり。各1,260円)を購入する事により、2007年11月現在約4,750種類まで増えます。また、ひとつでも購入すると、ユーザ登録が出来、「サポート」が受けられるようになりますし(パッケージ版でも)300パターンの「メロディつきコード進行素材」や「有名・人気曲のコード進行データ」の無償ダウンロードも可能になります。) コードに合わせて適当にメロディを振る。今回は初音ミクの方でメロディは完成させました。 後、この段階では音の位置を変えたくらいで他のパラメータはベロシティさえいらってません。 初音ミク(MIXTURE+メロディ).mp3 初音ミクをやりたいよ(MIXTURE).mp3 メロディとボーカルの作成 by 初音ミク(VOCALOID2 Editer) MIXTUREで作ったSMF(.midファイル)を読み込みます。選択するトラックは、メロディの入ったものの他に、コードを演奏しているトラックも今回は読み込んでみます。理由はコードを聞きながらメロディを確かめられるのと、メロディ画面で引いてる音がバックに見えますのでコード的にどの高さの音が合うか分かりやすからです。はちゅねのないしょを使って、MIXTUREで作った伴奏wavファイル(2)を読み込ませる方法もあると思います。 コードを弾いてるトラックは音が重なっているので、新たにトラックを作成し音が重ならないように、ばらします。例えばド・ミ・ソとなってたら、トラックAでド、トラックBでミ、トラックCでソとなるようにします。 言葉を入れて、メロディも調整します。(バックに表示されているコードがガイドになると思います。)具体的な調整は、VOCALOID2 初音ミク調教メモやボーカロイド(初音ミク)のパラメータの働きと使い方を参考にしてみて下さい。 今回はメロディを少し変えたくらいでまったく調整はしてません。 メロディトラックのみwavファイルに出力します。 初音ミク(ボーカル).mp3 AudacityでMIX Audacityで単純にMIXしました。Audacityには、エフェクトなどもありもっと色々な事ができます。DTM MAGAZINE 増刊 CV (キャラクターボーカル) 01 初音ミク 2008年 01月号にもその使い方が書いてありますので参照されたどうでしょう?(14日間使える「初音ミク」の体験版もついてますし。) 初音ミクをやりたいよ.mp3 野望編 MIXTUREでReMIX wav素材登録プログラム完成のあかつきにはこんな事も。(全体(特にボーカル)を聴きながら素材を変えれたり、各種パラメータを調整出来るので便利だと思います。) 初音ミクのボーカルwavファイルをMIXTUREの素材として登録し、貼り付けて、MIXTUREでReMIXしました。(適当です。)ボーカルにリバーブとコーラスをかけました。 オルガンをシンセサイザーに変えました。 ギターを加えました。 楽器の音の位置(パン)を変えました。適当にやったので右に寄ってますね。(苦笑) ベースラインを換えてみました。 初音ミクをやりたいよ2.mp3
https://w.atwiki.jp/ageofconan/pages/22.html
Whelm s first area secret thread! All credit goes to him!! Incase you missed it this thread has some nice things for brand new characters. http //forums.ageofconan.com/showthread.php?t=13063 Where to quest at X level? by Venums Great thread on where to quest at and some bug reports. http //forums.ageofconan.com/showthread.php?t=18857 Where do I level at? Rexxar posted this in another thread. So to him goes the credit. Press M in-game to look at your map, on the world map you can hover your mouse over all the zones, and it shows a recommended level range for the area s quests. Hotbar Madness! Graphic slug monsters!(look/feel and keybinding how-to by cilis This is a great thread and discusses key bindings. It also gives some good hints on how to raise your fps. http //forums.ageofconan.com/showthread.php?t=17679 Game Time Explained. by Golden220 Tortage is simply day or night depending on what you choose it to be. After you leave Tortage, the game time constantly cycles from day to night. The game time is on a ratio of 1 Minute Real Time = 5 Minutes Game Time Therefore A complete Day/Night cycle or 24 hours happens every 4.8 hours, so we ll call it 4.8 hours real time = 1 day game time As for when it turns from day to night. There is both a dusk and dawn period. Dawn seems to be from about 0400 to 0600, where at dusk seems to be ~2000 to 2130. I need to recheck these times, or if anyone has them please post. To add a Map marker Right click on the Mini map or main map and choose make Marker. This is useful for marking harvesting nodes. Advancement Calculator Bored at work? Thinking of Aoc? Here are two links to help you get through it all. http //feats.goonheim.com/ www.conankave.com/ To add friends /cc addbuddy NAME / Commands To view a list of / commands. Type / TABTAB. This will bring up a list just like the emotes. Below is a list of / commands with descriptions. Those with a ? next to them means I do not know what they do. /afk - Toggles afk on and off. Give you an opportunity to put a message in. /anon - Makes you not show up in searches /bank - ? /born - character creation date /bugreport - report a bug /bugreportbtn - ? /camp - logout /cc - ? /cc addbuddy - adds someone to your friends list /ch - chatgroups /chsay - talk in a chatgroup /claim - get your reward /emote - /emote + TAB to bring up a list of emotes /fhelp - Brings up some /commands /follow - Follow your target /g - talk in group /gm - ? /group - same as /g /gu - guild chat /guild - ? /guildsay - same as /gu /help - field manual /heroicmode - Takes you to a group instance of your current zone /hide - makes you use the hide skill /hotkey - ? /ignore - Ignore a player /invite - Invite a player to a group /items - ? /kick - a player from a group /leave - leave a group /list - brings up /list players /logcombat - ? /loot - loot target /macro - /macro name command /me - ? /name - ? possibly to name pets /ooc - talk in ooc channel /org - ? /petition - put in a gm ticket /played - shows how much you have played /quit - logout /r - /reply /ra - raid chat /raid - same as /ra /reloadhotkeys - ? /reply - same as /r /s - shout /say - same as /s /script - ? /selectself - target yourself /option - ? /sit - sit down /stand - stand up /stuck - gets you unstuck /t - pvp minigame chat /team - same as /t /tell - send a tell /text - ? /version - list version of server and client {{may or may not be correct }} /w - /whisper someone /whisper - same as /w I hope these help and enjoy! Help I m stuck! 1. Try /stuck this has worked for me every time. 2. If it does not work. Try using your Path skill. 3. If you are still stuck then type in /petition and a GM will be with you asap. Please be patient they may be busy. /who command added by bamboosonnet The first button on the upper left (People and PvP I believe) has all the search options. There s one for Player, Group, Guild, and PvP. Emotes For a list of emotes type /emote TAB This will bring up a full list of emotes. Claim To claim your CE awards use /claim Walk and run Autorun is the NUM LOCK button. Toggle between walk and run with Backspace. Active Blocking and other combat tips 1. I didn t know this existed until today. The hot key is X give it a shot. 2. Double tapping a direction will give a short duration buff . Backwards add evade, forward adds chance to stun- helpful in multiple situations. {{By Telemachos Thank You!!}} Overflow If you complete a quest and your bags are full. Your quest reward is not lost. 1. Look next to the mini map you should see a !. 2. Make room in your bags. 3. Click the ! 4. Claim your reward. aka Profit!!! Respec If you mess up on your feats or your skills do not fear. Both can be redone. However both do cost a small amount of coin. Skills are first up. 1. Hit P to bring up skill list. 2. Hold down ALT and left click on the skill you wish to get rid of. 3. Confirm the skill respec 4. Add the points back to wherever you would like. Next up Feat Respec In each major city their are NPC s that will wipe your advancement tree for you. All that you do is talk to them confirm the wipe and pay the small fee. The first time I did it, it cost 50 copper.{{ I am at work so I don t have the cords with me. If anyone can look them up it would be appreciated. If not i will snag them when I get home.}} Tortage - Feat Fixer - On the Docks - 1084, 718 { Has been removed for now } Khemi - Zahra - [Trainer] - On the Docks - 833, 1144 Old Tarantia - Minerva - [Trainer] Base of the Temple of Mitra - 796, 541 Cimmerian - Cowal [Trainer] at (250, 490) Climbing 1. Hit the P key. 2. Add points into climb. At level 20 I had 100 points allocated. I have found nothing as of yet I can t climb. Feel free to correct me or give feedback on this.{{ I was informed there is a quest that requires 180 in Old Tarantia}} 3. Move to the climbable object. Hit the U key. Up you go! Guild Information You can start a guild at level 20. To do so follow the below steps. 1. In the upper left hand corner of yor screen you will see three tabs. Click the third one. 2. Fill out the information. Choose a guild name and a type of government. From what I can tell the type of government doesn t change anything. Just the names of the ranks. To invite someone go to the social tab {{ the first tab on the left hand side }} and select add name. Type in the name and check add to guild. Click ok. That s all their is to it. Happy recruiting. Zone instances If you are grouped but can not see your party members. As leader of the group right click on the party member s name and select bring to instance. I am not sure of the wording but it s easy enough to figure out. Also near the mini map you will see a drop down. One of the choices are change instance. You can tell who in your group is in what instance easily through this. A star next to an instance is where the group leader is at. A human symbol represents where group members are at. Crafting At level 20 you can take gathering skills. At level 40 you can take your actual craft skills. This thread is from the crafting forums. I hope it helps. http //forums.ageofconan.com/showthread.php?t=9654 Traders Saving this space for locations and a short how to as soon as they become available again. Dual wield Contributed by Azara If you have it. Put two one-handed weapons on the lower LEFT of your paper doll inventory page. The icons for those are a sword and a shield. The Right side sword and shield are for alternate weapons.
https://w.atwiki.jp/haxleague/pages/516.html
赤い文字の部分は今後変更する場合があるもの。 Introduction Japanese Haxball League ―― is a competition which is held by “Mokele” every Friday/Saturday starting from 10 30 p.m. (JP time zone) You can watch the game(s) through “NicoNico” live streaming on that day. One of the following 放送者 broadcaster will live the games (in Japanese): Mokele nuo minami ちょじ(Choji) How to Join You may join the Japanese League by the following methods. 1. Creat a new team by yourself Please note that you have to invite others by yourself. Otherwise, you may also wait for “ドラフト Draft” (a system that would be conduct on that day for those team who want some free participant(s) as one-day helper(s)). In case your team does not have any other regular members, you can participant in 予選リーグ preliminary (primary) league only. Please report to “Mokele” using Chatwork with your Team Name, also Team Leader/Director Name (who are responsible for picking the helper(s) by “Draft” and the arrangement of player in every game). If you find it difficult, you may also report to the broadcaster that mentioned even in a public room. For director, please read and understand about the Played Point (refer to the Rule Page). 2. Join Existing Team You may contact the director in your way in order to join the team. Here is the list of existing team(Japanese only). Or you may see the page by clicking チーム一覧&メンバー募集 in the left hand side 3. Participate in “Draft” as One-Day Helper Please join the Chat Room for League around 10 30p.m. (JP time zone) Press 入室/発言 → Type your name beside 入室する → Entre the room by 入室する It is strongly suggested to claim that you are not able to understand Japanese at the beginning in order to remind the operator to use English for you during the process. You have to wait for being picked by other team. However, please note that you may not be picked by any team or even not able to participate in the game. Rules 1. Format Map:Big Easy Time Limit:4mins Score Limit:None Draw:Yes Goal at 4 00 sharply will not be counted 2. Played Point Providing the chance of play to more participant(s), Mokele has carried out the Played Point System . ①Player(s) who play fully in 2games or more can get 1point for the team. While there are a limit 6points(final league) and 8points(primary league) for every team. ②No any Played Point for the Late Participant(s) Participant(s) who come after the start of Draft will be considered as Late Participant However, regular team member who able to join before 1st game is excepted. 3. Winning Point and Order Winning Point 3points for Winner, 1point when draw and 0point for loser (every match) Order ① Calculating sum of the Winning Point and Played Point. If it is same; ② Calculating sum of Goal(+) and Lost(-). If it is same; ③ Considering total no. of Goal. If it is same; ④ Considering the result of match between both team. If it is same; ⑤ Order Final between both 1st team Order Final will be also conduct between 1st and 2nd team according to the total no. of games on that day without considering their point. Please follow the Judge s instruction. 4. Order Final Map:Big Easy Time: 4mins (for both first-half and second-half of the match) Score Limit:None Exchanging field after the first-half of the match (interval) Team with higher order decides to play 3on3 or 4on4 (before the first-half and during the interval) 0.5score will be given to the higher order team as an advantage Team with higher total score will be the winner 5. Substituting the Player Director can only substitute the player before kick off. It is suggested to Pause by yourself (the Director) and claim for it. 6. Addressing Room Problem ① Ending the game if Game Time ≧ 3 31 ② Room will be recreated with the same score as before, if Game Time ≦ 3 30 Game Time (seconds part) will be Rounded Down(1~30seconds) to 0seconds / Rounded up(31~59seconds) to 60seconds Example1: Game Time 1 30 → Re-Start from 1 00 Example2: Game Time 1 31 → Re-Start from 2 00 7. Addressing Personal Trouble(s) In case of: ① Player leave the room suddenly ② Desynchronised ③ Claimed by the director or the person himself ④ Judge Decision 「トラブル発生。約10秒後に試合を止めます。(Trouble occurs, Game will be stopped after 10seconds)」 will be announced by the Judge Pause by the Judge Wait for the player back with the maximum time 2mins, or use other team members. Substitution will be also available as high priority after goal but before the pause.
https://w.atwiki.jp/kojiro/pages/56.html
FOR
https://w.atwiki.jp/cschola/pages/60.html
for文 for文 は while文 と同じようにループを作ります。 for文の形は次のようになります for( 変数の宣言と初期化; ループ条件; ループカウント) while と for の使い分けは、「ループの回数がわかっているときは for文」 「ループの回数がわからないときは while文」 です。 使いながら覚えましょう。 for(int i = 0; i 10; i++){ printf("%d\n",i); // iがいくつなのか表示 } while文 に比べてとてもコンパクトにまとまっています。 for と書いた次の ( ) の中にいろいろと入っています。 まず int i = 0; の部分ですが、ここはループに使う変数の初期化です。 i 10; の部分がループの条件です。 今回は i が10より少ないあいだはループします。 i++ の部分は毎回行われるループ用変数の変化です。 なお、ここで作られた変数はforループの中でしか使えません。 for(int i = 0; i 10; i++){ printf("%d\n",i); // iがいくつなのか表示 } printf("%d\n",i); // ループの外でiを表示【error!】 ループの外でも使う場合は下のようにループに入る前に宣言しておきましょう。 int i = 0; for(i = 0; i 10; i++){ printf("%d\n",i); // iがいくつなのか表示(1~9を表示) } printf("%d\n",i); // ループの外でiを表示【正常に動作】(10を表示) インクリメント i++ のほかに 「++i」 「i--」 「--i」 などがあり、それぞれに違いがあります。 次のプログラムの例はあまりいい書き方ではありません。よいこはマネしないでね。 例1 for(int i = 0; i = 10;) { printf("%d\n",i++); } 例2 for(int i = 0; i = 10;){ printf("%d\n",++i); } 例3 for(int i = 10; i = 0;){ printf("%d\n",i--); } 例4 for(int i = 10; i = 0;){ printf("%d\n",--i); } 実行すると違いが分かると思います。 ++ や -- が前についている場合はその式の最初に計算され、後ろについている場合は最後に計算されます。 ++ をインクリメント -- をデクリメントなどと呼びます。 forの2重ループ for文 も2重ループ、3重ループにすることができます。 for(int i = 0; i 10; i++){ // ループ1 for(int j = 0; j 10; j++){ // ループ2 printf("%d",j); // ループ2のループ数を表示 } } break for文でも break を使えます int num = 0; printf("0以外を入力すると終了です。\n"); for(int i = 0; true; i++){ printf("%d回ループしました。\n数値を入力してください。\n",i); scanf_s("%d", num); // 数値入力 // 0が入力されたら if(num != 0){ break; // ループを抜ける } } continue continue もfor文で使えます int num = 0; // 入力された数値をいれる printf("1から10の数値を入力してください。\n"); scanf_s("%d", num); for(int i = 1; i = 10; i++){ // もしループ数と入力された数値が同じなら if(i == num){ continue; // 以降の処理を飛ばす } printf("%d回ループしました。\n",i); } 練習問題 for文を使って1から5までの合計を計算して表示するプログラムを作りなさい。
https://w.atwiki.jp/highbahfa/pages/272.html
for/アルエ 独立前置詞~のために
https://w.atwiki.jp/kakis/pages/947.html
for /// / 高価な 2 \ 14 seren klel sorn falti \ [ yuo ] \ onを高くする \ [ iyuan ] \ 高価な \ [ ova ] \ とてつもなく高価なもの \ 高価なレストラン \